Keeping Up With DBD Patches - All The Latest Updates
Staying current with all the fresh additions and official news for Dead by Daylight is, you know, a big part of enjoying the game. Every so often, the folks who put the game together share important bits of information and, well, exclusive announcements about what's coming next. This includes all the new content, any new faces joining the cast of characters, and other cool things that change how you play.
These regular adjustments, often called "patches," are how the game stays lively and interesting for everyone who plays it. Each one comes with a detailed list of what's different, giving you the lowdown on every tweak the creators put into the game from one version to the next. It's how they keep things feeling fresh, honestly, and make sure everything runs as smoothly as possible.
We've gathered up all the notes for these game changes, going all the way back to when the game first came out in June of 2016. This collection covers every adjustment since the very first one, known as patch 1.0.0. The dates we're talking about here are mostly from the Steam version, though they tend to line up with other platforms, so you get the picture.
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Table of Contents
- What Are DBD Patches, Anyway?
- Getting Your Hands on the Latest DBD Patches
- What Kinds of Changes Come with DBD Patches?
- Why Do DBD Patches Sometimes Feel Different?
What Are DBD Patches, Anyway?
You might be wondering what these "patches" really mean for your time playing Dead by Daylight. Well, they are basically regular updates that the game gets, like little tune-ups or big overhauls. Think of them as the way the game grows and changes over time, so, you know, it doesn't get stale. Each one brings something new or fixes something old, which is pretty cool if you ask me.
Every single one of these updates comes with a list of notes, and these notes lay out exactly what the game creators have done. They tell you about every single change, big or small, that they've put into the game from one version to the next. It’s a way to keep everyone in the loop about what's happening behind the scenes, actually, and how the game is moving forward.
We've put together a big collection of all these update notes, going all the way back to the very first day the game was available in June of 2016. This means you can look through every single adjustment, starting with the first one, which was called patch 1.0.0. The dates we have for these are for the Steam version of the game, but usually, they line up pretty well with the release times on other game systems, too it's almost always the same.
How Do DBD Patches Keep Things Fresh?
The way these Dead by Daylight patches work helps keep the game feeling new and exciting. When the creators introduce a new character, for example, or make a change to how a killer's power works, that often happens through one of these updates. It means there are always new things to learn and new ways to play, which is, you know, pretty important for a game people spend a lot of time with.
Sometimes, these game adjustments are about fixing little annoyances or bigger problems that pop up. For instance, there was a time when the Dark Lord character, in their bat shape, could not see certain glowing orbs from other players. That kind of thing gets sorted out with an update, so the game works as it should. It’s like tidying up the game space, so everyone has a better experience, generally speaking.
Another example of a fix from one of these updates involved a sound effect. There was a sound that would keep playing when a killer was holding onto a certain ability and then looked away from a hook. That little audio problem was taken care of, so the sound effect stops when it should. These small corrections in the Dead by Daylight patches make a big difference in how the game feels to play, honestly.
Getting Your Hands on the Latest DBD Patches
When new updates come out, you usually just get them automatically through your game system. But before they go live for everyone, the game creators often let people try them out on a special test version of the game. This is a public test build, or PTB, and it gives players a chance to see what's coming and give their thoughts, so, you know, it helps make the main game better.
On this test version, players often get a good amount of in-game currency, like 12,500 Auric Cells, to try out different outfits and characters in the game's shop. This is a nice way to see what things look like without having to spend your real currency. It’s a chance to just play around with new looks and characters, which is a pretty cool perk, I mean, for testing purposes.
It’s really important to remember, though, that any of those Auric Cells you get on the test version, and anything you buy with them, won't carry over to the main game. So, if you get a cool outfit on the test build, you won't have it when you switch back to the live version. It's just for trying things out on the test server, basically, and that's how it works.
Checking Out DBD Patches on the Public Test Build
The public test build is where many of the new Dead by Daylight patches get their first public showing. For instance, information about your progress and saved game data is often copied from the main game to these test servers on specific dates, like October 28th in one case. This means you can test new features with your own existing progress, which is quite helpful, you know, for seeing how things really feel.
The creators of the game often put a lot of new things into these test versions. The next update, for example, had a particularly large number of adjustments to character abilities, called perks, and some reworks of how they function. On top of that, there were the usual adjustments to the killer characters and some new features. It’s a pretty packed test sometimes, so, that's what you get.
When the developers talk about these test versions, they sometimes go into a lot of detail about each change and why they made it. They might explain their reasoning behind tweaking a certain ability or adding a new way for a killer to finish off the last player, like being able to do a "mori" without needing a special item. It's all about giving players a peek behind the curtain, in a way.
What Kinds of Changes Come with DBD Patches?
Dead by Daylight patches bring all sorts of changes to the game. Sometimes they are about how characters play, other times they are about fixing little glitches. For example, the folks who make the game recently put out patch 8.3.0 for their well-known scary game where one side hunts the other. This update spent some time on the public test server first, so the creators had a chance to really get it ready.
This particular update, 8.3.0, brought with it some pretty big changes for the killer characters you can play, along with a whole bunch of bug fixes. If you wanted a quick rundown, you could find a short version of the patch notes, or you could read through the entire list of adjustments. It’s a good way to see everything that’s been tweaked, you know, in one place.
Some of the updates also include changes to how certain abilities work. For instance, there was a visual effect for an ability called "endure any stun" that would go off even when a killer was stunned by a "Decisive Strike" ability. That kind of visual problem gets fixed in these updates, so the game looks and feels correct. It’s about making sure everything behaves as it should, basically.
Character Price Adjustments in DBD Patches
Sometimes, Dead by Daylight patches also include changes to the cost of characters. For example, starting from September 12th, the price of eight of the game's original characters was going to be lowered. This included characters like Ace Visconti, Feng Min, Kate Denson, Adam Francis, The Hag, The Doctor, The Clown, and The Spirit. This is a pretty significant change, you know, for players looking to expand their roster.
These characters were set to cost a new, lower amount: 125 Auric Cells or $1.25 in US dollars. As a direct result of these character price drops, the cost of a related downloadable content pack, the Maddening Darkness DLC pack, was also going to be reduced. It’s a way to make these characters and their associated content more accessible to more players, which is a good thing, generally speaking.
These kinds of price changes are usually announced in developer updates, which come out before the actual patch goes live. It gives players a heads-up on what to expect. It's a clear way for the game makers to tell everyone about economic shifts within the game, so, you know, players can plan their purchases accordingly.
Why Do DBD Patches Sometimes Feel Different?
You might notice that when the game creators talk about some of these updates, they don't always share all the exact numbers related to certain changes. This can happen when an update hasn't spent time on the public test build. Without that testing period, they might not have all the "crunchy numbers" to share, because, you know, they haven't seen how things play out with a lot of people yet.
This approach means that sometimes the full picture of an update's impact might not be totally clear until it actually goes live for everyone. It's a bit different from updates that have been thoroughly tested by the community, where the creators can give more precise details on how things have changed. It's just a different way of doing things, so, you know, depending on the update.
There was a time when a specific piece of writing about an update came from a chat among players. This shows that the community's thoughts and discussions can sometimes even shape the information that gets shared about the game's changes. It's a pretty interesting way for things to come together, actually, and highlights the role players have.
Community Talk and Future DBD Patches
The discussions among players often give hints about what might be coming in future Dead by Daylight patches. For example, a recent developer update showed off upcoming changes to a well-known licensed killer, Freddy Krueger, who some call The Nightmare. This update also included some small improvements to how the "Deep Wound" effect works, a new way to prevent playing on the same map too often, and free character trials during special events. This is all stuff that players often talk about wanting, so, that's nice.
Just recently, the public test version of patch 8.5.0 went live, which means players could try out these new things themselves. This kind of early access lets people get a feel for what's on the way and provides feedback to the game makers. It’s a very important step in getting new features ready for everyone to enjoy, you know, because it helps catch problems early.
Sometimes, when an update causes a bit of trouble, the game creators will let everyone know. They might say they are sorry for any trouble that a patch might have caused. This openness helps keep players informed and shows that they are listening. It’s a way to keep things fair and clear with the player base, you know, when things don't go perfectly.
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All – Page 23 – Badass Patches

Dead By Daylight (DBD) Update 6.1.0 Patch Notes For Today (July 19)

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